AI Insights · Timothy · October 2024
Top 5 Soccer Games on Android in Saudi Arabia, Q3 2024
In Q3 2024, soccer games on Android in Saudi Arabia showcased varied trends in downloads, revenue, and user engagement, with each app demonstrating unique performance patterns.
In the third quarter of 2024, the top soccer games on Android in Saudi Arabia displayed diverse performance trends, as revealed by Sensor Tower data. Each game presented a unique pattern across weekly downloads, revenue, and active user metrics.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS saw weekly revenue fluctuate, peaking at around $27.9K in early July and experiencing a notable dip to about $10.6K mid-September before climbing back to $25.5K by the end of the quarter. Downloads were robust, starting at 28K in early July, with a high of 32K in the second week, and ending at 25.5K in the final week. Active users remained high, starting at 978K and reaching over 1M in late September, showcasing steady engagement.
KONAMI's eFootball™ maintained a steady revenue stream, beginning at $8.6K and peaking at $13.7K mid-September. Downloads varied, starting at 5.3K and peaking at 15.5K in mid-September before settling at 5.2K. Active users surged in September, reaching a high of 194K before dropping to 141K by the end of the quarter.
Top Eleven Be a Soccer Manager by Nordeus showed consistent revenue, starting at $3.8K and maintaining around $3.6K towards the end of the quarter. Downloads saw a notable increase, from 2K in early July to a peak of 5K in mid-September. Active users fluctuated slightly, starting at 23.3K and ending at 22.9K, indicating stable player engagement.
Captain Tsubasa: Dream Team from KLab experienced varying weekly revenue, peaking at $6.4K at the end of July and ending at $2.7K in late September. Downloads remained low, with a slight peak of 672 in late September. Active users showed a significant increase towards the end of the quarter, rising from 584 in early July to 934 in late September.
Finally, Dream League Soccer 2024 by First Touch Games Ltd. had a steady revenue pattern, starting at $2.5K and ending at $1.4K. Downloads began at 10.9K, peaking at 8.5K mid-September before dropping to 4.9K. Active users saw a slight decline from 140K to 126K throughout the quarter.
For more detailed insights and data, Sensor Tower provides comprehensive analytics on app performance.